The growing instslled base, coupled with PC's increasing ease of use as game devices,was expected to allow for robust growth in sales of PC games in the future. PC game pubishers might hot benefit immediately from the sudden rise in penetration of sub-$1,000 PCs. Most low-end computers were not powerful enough to run the video game industry's top sellers,some of which required special 3-D graphics accel-eration cards,fast processors, and extra memory. However, an increase in the number of homes with PCs could increase demand for PC-based video games over time. Even