The geometry modeling methods mainly include poly modeling, non-uniform rational b-spline curve modeling, subdivision surface modeling technology.
This paper uses the polygon modeling.
The polygon modeling is suitable for creating object of regular shape and without surface.
Polygonal modeling can create a basic geometry, then according to requirement modifier is used to adjust the object ช shape.
Main advantage is simple, convenient and quick, but it is difficult to produce smooth surface.
Character models use the local to the overall production process.
A model of each part of the body is set up, and then use the polygonal editing method to connect each part model.
This method is easy to depict the surface of the model, but the overall performance of the model has some difficulty.
Face modeing and body modeling is shown in figure.2 and the final character modeling is shown in figure.3.
We can use MAXscript to set interface and some of the program is as follows.