Having the three different versions of the scene, I needed to render the scene. I chose to use Mental Ray, as it could provide the best results for what I was creating. I batch rendered the scene as individual .jpg images, so that I could easily stop the render process if things went wrong, without losing what had already been done. I rendered the images at 720p as this was the only high definition format that the editing software, used to link the images in sequence, could render in up to 60fps. I also added motion blur through Mental Ray in Maya, which works by altering the shutter angle. I kept the settings at one, as setting them higher made the scene unrecognisable, due to both the camera moving and the car moving. Figure 5 shows the same frame with and without motion blur. Adobe After Effects was used to link the images together, playing them at the intended speed, and exporting the finished clip.
Figure 5: A Rendered frame from the animation, on the left without motion blur, on the left with motion blur