video games are designed to be addictive. Designers know how to make a video game challenging enough to hook a gamer.
players return to a game again in order to rewards. rewards may include beating a high score or advancing to the next level business profits when a gamer renews a subscription or buys the next version. children, and even adults become addicted to gaming because of these challenges and reward
many addictive video games take place in a virtual world. gamers who are antisoc often have important roles and relationships in their games. skilled gamers with steem in the real world may gain confidence inside the screen. this confidence may by people in the real world. hard-core gamers sometimes forget simple hygiened or brushing their teeth. this isolates them further because real people don't them.
gamers experience a high when they are playing. this sense of pleasure often turns to stop playing. the only way to feel better again is to get back to the game. many of time in their virtual worlds. they may begin to lie about how long they spend gaming , gamers often let their grades slip or lose their jobs.