It is well known that digital games can provide fun for
the players. For most children the first contact with the
computers is through some sort of (educational) game, and
children play computer games very often. Play is a decisive
vehicle through which children learn about themselves,
the environment, and develop social skills. However, for
many children with cognitive, developmental, or physical
impairments, adapted play opportunities are often limited.
Since 2008, governmental incentives in Brazil1 have included
the provision of focus to specialized educational
services for students with disabilities and pervasive developmental
disorders enrolled in regular public schools. In
addition, one of the five challenges proposed by Brazilian
Computer Society2 to be addressed is the participative and
universal access of Brazilian citizens to knowledge.
In this context, we developed the JECRIPE3 game that
has purpose of stimulate preschool children with Down syndrome.
Our game stimulates some cognitive abilities through
activities specifically designed for the users of our game.
The following cognitive abilities are stimulated: imitation,