Puzzles or Obstacles and their Cheats Should Be Linked to Authentic Content
The puzzle is both the challenge that engages players and the hook upon which various kinds of learning can
be integrated. Conversation puzzles can require translations, use other languages, present syntax tasks or
grammatical queries, or teach standard as opposed to slang forms. Combination inventory puzzles can
introduce chemical compounds or genetic fingerprinting and DNA functions. Environment puzzles can offer
tasks regarding neutralizing acids, restoring electrical circuits, or maintaining breathable atmospheres.
Puzzles and problems need to emerge logically from the narrative structure of the game, and they must be
challenging enough to lead users to seek out new knowledge and assimilate it into their existing schema
through discovery, trial and error strategies, and seeking knowledge from others.
This last strategy may invoke Vygotskyan social constructivist pedagogy, as well as problem-based learning.
Gamers access user communities, cheat sites, and walkthroughs to find the knowledge they need to solve
problems that they cannot solve by themselves. In online gaming, the support can be in real time, while play
is in progress, and expertise can reside with any player regardless of experience, knowledge, or status
outside of the game; a computer science professor may seek the advice of a teenager. Players who are
stumped can appeal to the wider playing community, as this DoomEd player did:
First puzzle is pretty rough. Can't figure how to turn on the power to open the rear bay door. Can get it to
flash on, but not stay on . . . . (Senator33, Post to mod site, November 12, 2006)
Puzzles or Obstacles and their Cheats Should Be Linked to Authentic ContentThe puzzle is both the challenge that engages players and the hook upon which various kinds of learning canbe integrated. Conversation puzzles can require translations, use other languages, present syntax tasks orgrammatical queries, or teach standard as opposed to slang forms. Combination inventory puzzles canintroduce chemical compounds or genetic fingerprinting and DNA functions. Environment puzzles can offertasks regarding neutralizing acids, restoring electrical circuits, or maintaining breathable atmospheres.Puzzles and problems need to emerge logically from the narrative structure of the game, and they must bechallenging enough to lead users to seek out new knowledge and assimilate it into their existing schemathrough discovery, trial and error strategies, and seeking knowledge from others.This last strategy may invoke Vygotskyan social constructivist pedagogy, as well as problem-based learning.Gamers access user communities, cheat sites, and walkthroughs to find the knowledge they need to solveproblems that they cannot solve by themselves. In online gaming, the support can be in real time, while playis in progress, and expertise can reside with any player regardless of experience, knowledge, or statusoutside of the game; a computer science professor may seek the advice of a teenager. Players who arestumped can appeal to the wider playing community, as this DoomEd player did:First puzzle is pretty rough. Can't figure how to turn on the power to open the rear bay door. Can get it toflash on, but not stay on . . . . (Senator33, Post to mod site, November 12, 2006)
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