1. Introduction
The Olympic motto “Faster, higher and stronger” has been encouraging people to challenge
themselves. At the first several Olympic Games professors thought that ten seconds is the extreme limit of
100-metre race, but Owens’s appearance broke the saying. Smith made the record of 9.93 seconds in 1983,
Lewis set a new record of 9.86 seconds on World Athletics Championships held by Japan in 1991 and
Bolte—Jamacian flier, broke the record by 9.58 seconds on World Athletics Championship in 2009. With the renewal of training methods, more scientific elements are added, which expands people’ limit. This
paper is to analyze and research the application and function of virtual reality technology in sports, as
virtual reaality technology is widely applied in many areas including physical area with its important
function.