The digital world has been transiting to a human-centricera. Mobile users frequently interact with multiple devices
(phone, tablet, laptop). The trend for mobile games is the same. In fact, the game players are only interested in the
gaming contents, but not the gaming platform. They are willing to play the same game via different devices in
different locations if the contents can be delivered seamlessly. Therefore, providing a seamless experience for realtime games with cross-platform features is critical. The next generation MCG should enable a same game copy
in different system, different screen resolutions, and with different input methods. In addition, the gaming system
should provide a mechanism to avoid collisions when a player is playing the same game on different platforms.
Moreover, it should be simple and fast to suspend and resume a game, so that the player would not perceive the
transition.