Because of the “fog-of-war,” in the game, the opponent’s
region is not visible to the player. It is essential to send a
scouting unit to the enemy’s territory in the early stage of the
game. When the scouting unit is successfully in the enemy’s
area, it makes the small areas around him visible to the player.
Because it offers only partial view of the enemy’s area and the
scouting unit usually is likely to be killed by the first attack
unit of enemy, the information collected from the scouting is
limited