Zimmerman, Forlizi and Evenson (2007) proposed a model, which represents ways in which designers engage with wicked problems by integrating the behavioral theories with the technical opportunities. Through ideation, iteration and critique of alternative concepts design researchers keep on reframing the problem as they attempt to make the right thing (Greenberg and Buxton, 2008). Such a process results in a problem definition, an articulation of the ideal state and a collection of artifacts-models or prototypes accompanied by documentation of the process itself. The model supports designers in identifying new opportunities or advancements of current solutions. By evaluating the performance of the artifact in the real world it helps to discover unanticipated effects and provide a platform for bridging context of use with the needs of various stakeholders. When facing a challenge to develop urban solutions that are complex in terms of function and context, research through design helps to provide away to increase the validity of the proposed concepts (Zimmerman, Forlizi and Evenson, 2007).