• Method-I is the general computer animation process using MoitionBuilder following its tutorial.
• Method-II is based on Method-I results and we manually adjust the transformation and rotation of body parts to remove artificial movements and to follow mocap data better.
• Method-III adopts the same process as Method-I but using a special converted MotionBuilder-friendly mocap data from original CMU mocap data 2. The skeleton in the converted mocap data is renamed according to MotionBuilder naming convention and the shoulder of T-pose is manually adjusted to generate natural movements.