ABSTRACT
This paper describes the basic principles of traditional 2D hand drawn animation and their application to 3D computer animation. After describing how these principles evolved, the individual principles are detailed, addressing their meanings in 2D hand drawn animation and their application to 3D computer animation. This should demonstrate the importance of these principles to quality 3D computer animation.
CR Categories and Subject Descriptors: 1.3.6 Computer Graphics : Methodology and Techniques - Interaction techniques; 1.3.7 Computer Graphics : Three-dimensional Graphics and Realism - Animation; J.5 Computer Applications : Arts and Humanities - Arts, fine and performing.
General Terms: Design, Human Factors.
Additional Keywords and Phrases: Animation Principles, Keyframe Animation, Squash and Stretch, Luxo Jr.