The automatic creation of digital 3D models from images
of real objects can be split into two main components:
the user component, which is represented by simple human
interaction and the computer component which is
represented by more or less computational complex algorithms.
In general user interfaces are directly related
to the behavior of the human interaction. Therefore we
designed the user interface as a monocular 3D modeling
system, which emphasizes the advantages of 2D segmentation
and interpretation.