In the sense of the explanations above, objective of this study is to improve educational processes in abstract
or technical courses, by providing a mobile AR tool. Briefly, this tool is a mobile software system aiming to
provide a supportive, e-learning material for students. By using the tool, students can view 3D animations, and
special-made videos to have more idea about a course subject, or have a chance to improve their knowledge on
the related course content. In order to achieve this, students are enabled to use mobile device camera interface
on special signs placed in course books or any other supportive, physical materials that are given by course
lecturers. Additionally, it is also possible to watch course materials after focusing on some physical objects in
the real-life. Consequently, the tool has aimed to ensure an effective learning experience by employing
advantages of mobile devices and forming interactive sessions between virtual and real environment.