2. Teachers/practitioners obtain the learner‟s attention and, together, select reinforcers.
After the learner is seated, practitioners should make certain that they have the learner‟s attention. If necessary, the practitioner may need to show the learner an array of reinforcers to choose from. Reinforcers may include:
a desired toy or object, an action or movement that the student enjoys, a picture or icon of a pleasurable activity that can take place after the trial is
completed (i.e., shooting hoops), food or drink (this should be used cautiously), a few seconds of video or music, and a token that can be exchanged for a tangible reinforcer.