The dataset was calibrated by annotating each vessel with
information related to both archaeological and computer
graphics aspects. The archaeological side contains attributes
such as the shape and the type of shape, the preservation state,
the manufacturing technique that has been used, its attribution,
the workshop’s name, etc. On the other hand, the computer
graphics side provides information about the 3D digitisation
technique that has been used and the availability of texture map
information . The metadata have been organised in a native-
XML database using a custom MPEG-7 compatible schema