These three chapters set the tone for all subsequent treatments of the Dracula legend. That is, whereas many works based on Count Dracula will alter the story significantly, most of the subsequent treatments of this legend will have some of the incidents found in these chapters. They include (1) an emissary (sometimes the pattern includes unsuspecting travelers) who is in a foreign land to contact the mysterious Count Dracula, who has bought some property in England. The young man, therefore, has come to finalize the arrangements with Dracula. (2) The setting is always someplace in Transylvania, a land sparsely populated and filled with howling wolves. It is also often remote and strange and unfamiliar, with no main roads to enter or depart by. (3) Everything is strange, even the language, which prevents the emissary from communicating with the natives (The natives are always of peasant stock and extremely superstitious and often xenophobic). (4) The representative usually stops in some remote inn, without such modern conveniences as telephones, where a carriage with an inscrutable driver will take him to the Borgo Pass. (5) The peasants will offer him various charms to ward off vampires, a word that strikes fear into the peasants. (6) The Borgo Pass is well known for mysterious happenings and the emissary usually arrives about midnight, a time when evil spirits have free reign in the world. (7) The emissary is met by someone working for the Count and is taken to the Count's castle. (8) The castle is a decaying edifice, located at the top of a tall mountain amid a desolate area, where one can gain access to the castle only by a steep, narrow road. The castle is a landmark, but few people tour the place. (9) Everything is old and musty in the castle. (10) Count Dracula is seen only at nighttime, and the emissary never sees him eat anything even though there is plenty of freshly prepared food. (11) The narrator usually sees Count Dracula performing some act which would be considered supernatural, such as slithering down the sheer precipice of the castle in a "bat-like" manner. (12) Often there is the presence of a female vampire (or vampires), who will attempt to seduce the narrator. (13) Usually the emissary is imprisoned in the castle and must effect his own escape.
Other factors of a lesser nature can be included, factors such as the narrator's explorations of the castle and his discovery of many coffins or boxes of dirt or the proliferation of bats about the castle, the eerie noises, and the mysterious absence of mirrors (since vampires do not cast a reflection in a mirror), and sometimes there are the cries of young babies and the presence of blood at unexpected places. Therefore, the individual writer can utilize as many of the above archetypical patterns as he or she so chooses.
These three chapters set the tone for all subsequent treatments of the Dracula legend. That is, whereas many works based on Count Dracula will alter the story significantly, most of the subsequent treatments of this legend will have some of the incidents found in these chapters. They include (1) an emissary (sometimes the pattern includes unsuspecting travelers) who is in a foreign land to contact the mysterious Count Dracula, who has bought some property in England. The young man, therefore, has come to finalize the arrangements with Dracula. (2) The setting is always someplace in Transylvania, a land sparsely populated and filled with howling wolves. It is also often remote and strange and unfamiliar, with no main roads to enter or depart by. (3) Everything is strange, even the language, which prevents the emissary from communicating with the natives (The natives are always of peasant stock and extremely superstitious and often xenophobic). (4) The representative usually stops in some remote inn, without such modern conveniences as telephones, where a carriage with an inscrutable driver will take him to the Borgo Pass. (5) The peasants will offer him various charms to ward off vampires, a word that strikes fear into the peasants. (6) The Borgo Pass is well known for mysterious happenings and the emissary usually arrives about midnight, a time when evil spirits have free reign in the world. (7) The emissary is met by someone working for the Count and is taken to the Count's castle. (8) The castle is a decaying edifice, located at the top of a tall mountain amid a desolate area, where one can gain access to the castle only by a steep, narrow road. The castle is a landmark, but few people tour the place. (9) Everything is old and musty in the castle. (10) Count Dracula is seen only at nighttime, and the emissary never sees him eat anything even though there is plenty of freshly prepared food. (11) The narrator usually sees Count Dracula performing some act which would be considered supernatural, such as slithering down the sheer precipice of the castle in a "bat-like" manner. (12) Often there is the presence of a female vampire (or vampires), who will attempt to seduce the narrator. (13) Usually the emissary is imprisoned in the castle and must effect his own escape.Other factors of a lesser nature can be included, factors such as the narrator's explorations of the castle and his discovery of many coffins or boxes of dirt or the proliferation of bats about the castle, the eerie noises, and the mysterious absence of mirrors (since vampires do not cast a reflection in a mirror), and sometimes there are the cries of young babies and the presence of blood at unexpected places. Therefore, the individual writer can utilize as many of the above archetypical patterns as he or she so chooses.
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