Examples of development in the use of the model UX to prepare the learning media used to learn about animals. Figure 3 shows an example applications of learning media.
This application will be used as learning media for children with SEN learn to know about animals. Learning media will be tested on three children with SEN, supported by intensive assistance by teachers on each learning session. Indicator that will be measured are: the ability to name the animals and typing the name of the animal, said the number of animals and typing the number of animals, said animal body parts and choose body parts of animal.