There have been reports of some player’s cars having their speed rating increase, and we have seen reports of specific tuned cars being placed into higher lobbies than normal.
These changes are intentional.
We are constantly striving to provide a more accurate racing experience. Part of that is so we can better detect when a car is going faster than it should. Basically, we want to be better at catching would be cheaters. Due to this newly improved system, we detected some discrepancies that needed to be remedied. We basically found that there was a slight difference in reporting times from our side of the game and the player’s side. In order for our new system to work, that difference needed to be fixed, this is what we did. The effect is that our tool is now more accurate, which helps everyone.
The side effect of this change is that because we eliminated the discrepancy, tunes that were on the border between two lobbies may find that they have been bumped up to the next lobby. For example a speed rating of 1656 used to be at the high end of its lobby, and now it’s been corrected to be at the low end of the next lobby. Additionally, this change could bump up a car’s speed rating as well if it was on the edge.
We apologize for the confusion and will work harder to make sure that the players are informed of these changes and how that might affect cars and racing. This is one step of many in improving the game, so there will be more to come.