# Lines starting with hashtags are ignored by the reader
# Setting file format: (key)=(value)
#
# Invalid values will be reset to default
#
# address - The address the server listens on.
# # WARNING: You do not need to change this unless you are running 2 servers on the same port.
# # Changing this setting from 0.0.0.0 will only give you trouble if you aren't running multiple servers.
# # Change this setting to :: to listen on IPv4 and IPv6.
address=::
# port - The port the server listens on.
port=9871
# warpMode - Specify the warp type.
#
# Valid values are:
# MCW_FORCE
# MCW_VOTE
# MCW_LOWEST
# SUBSPACE_SIMPLE
# SUBSPACE
# NONE
warpMode=SUBSPACE
# gameMode - Specify the game type.
#
# Valid values are:
# SANDBOX
# SCIENCE
# CAREER
gameMode=SANDBOX
# gameDifficulty - Specify the gameplay difficulty of the server.
#
# Valid values are:
# EASY
# NORMAL
# MODERATE
# HARD
# CUSTOM
gameDifficulty=NORMAL
# whitelisted - Enable white-listing.
whitelisted=False
# modControl - Enable mod control.
# # WARNING: Only consider turning off mod control for private servers.
# # The game will constantly complain about missing parts if there are missing mods.
#
# Valid values are:
# DISABLED
# ENABLED_STOP_INVALID_PART_SYNC
# ENABLED_STOP_INVALID_PART_LAUNCH
modControl=ENABLED_STOP_INVALID_PART_SYNC
# keepTickingWhileOffline - Specify if the the server universe 'ticks' while nobody is connected or the server is shut down.
keepTickingWhileOffline=True
# sendPlayerToLatestSubspace - If true, sends the player to the latest subspace upon connecting. If false, sends the player to the previous subspace they were in.
# # NOTE: This may cause time-paradoxes, and will not work across server restarts.