Cast on Crit survives another patch and is, in my opinion, in a better place than it's ever been. The bad news is we lost damage, but honestly, we had it coming with the absurd levels of destruction we were wreaking on Wraeclast (#Wreckedclast). Even so, the most noticeable change is that some Rares and Map Bosses can actually look our direction for more than an instant, however, packs still die all the same. One of my favorite results of the patch is that you can run many different, effective combinations of spells and attacks now. We don't live under the looming shadow of Greater Multiple Projectiles anymore (though, it's still really good). Our defenses have improved significantly. I went from around 4.2k HP to 5k with mostly the same life gear. We also have Arctic Armor and maintain 3 Endurance Charges against trash mobs (which has been made more difficult by the Enduring Cry change). My gear is far from "godly" so these are results you can achieve as well. Cast on Crit is still an entertaining powerhouse of a gem that will grant you as satisfying a play experience as the best of anything else out there.