– Alliance of the Deliverers (1) has been completed.
The Matallost Church’s neighbors have won the battle with their burning loyalty and courage.
The Embinyu Church’s sect has disappeared from here, and the land will be able to briefly enjoy peace until a new danger finds its way.
The scenario quest’s 2-step ‘Agent of the Niflheim Empire’ will proceed after the Mercenary Smith’s ‘Second Curiosity’ quest and the Matallost Church’s ‘Rescue the Matallost Church Prisoners’ quest have been completed.
You currently lack the requirements to proceed.
– As a quest reward, Fame has increased by 3,200.
– Charisma has increased by 115.
– Leadership has increased by 25.
First of all, there was a change in the way the barbarians looked at Weed. There was much respect, deference, and adoration for him in their eyes.
Weed pulled out the Matallost Church’s Figure of Death. The statue began to talk.
– Devout human.
Thy efforts have driven away the Embinyu Church and the High Priest Feylord who had persecuted the Matallost Church.
The Matallost Church’s existence is not completely over.
Seek those in captivity in the Embinyu Fortress’s underground dungeons. The experience and knowledge they possess will be a great help to restoring the future Matallost Church.
In order to accomplish this difficult task, go to the temple of the Matallost Church from the past. In a hidden room, installed is a huge portal by which you can go where you wish. It will connect to the place you want to go.
– Rescue the Matallost Church Prisoners
The Matallost Church Priests are absolutely necessary to complete the revival of the River of Lamentations.
Rescue the Priests who were kidnapped by the Embinyu Church.
The fortress’s underground dungeon is a place inhabited by extremely dangerous monsters and the experimental subjects of the Embinyu Church. You must rescue the prisoners and take them somewhere safe.
Difficulty: B
Reward:
Contribution to the Matallost Church.
Large amounts of experience will be obtained by the purification of the River of Lamentations.
Quest Restriction: Failure if all the prisoners are killed.
“I will lead the prisoners to a safe place.”
– You have accepted the quest.