StringInfo
ID "IDS_FIGHTERTECHCOMBAT_NAME"
Value "Fighter"
StringInfo
ID "IDS_FIGHTERTECHBOMBER_NAME"
Value "Bomber"
StringInfo
ID "IDS_FIGHTERPSICOMBAT_NAME"
Value "Fighter"
StringInfo
ID "IDS_FIGHTERPSIBOMBER_NAME"
Value "Bomber"
StringInfo
ID "IDS_FIGHTERPSIMINELAYER_NAME"
Value "Homing Mine"
StringInfo
ID "IDS_FIGHTERPHASECOMBAT_NAME"
Value "Fighter"
StringInfo
ID "IDS_FIGHTERPHASEBOMBER_NAME"
Value "Bomber"
StringInfo
ID "IDS_ABILITY_DISRUPTENGINES_NAME"
Value "Disable Engines"
StringInfo
ID "IDS_ABILITY_DISRUPTENGINES_DESCRIPTION"
Value "The Shriken's weapons have a chance to damage the enemy's engines, impairing its speed and turn rate."
StringInfo
ID "IDS_ABILITY_HULLDESTRUCTION_NAME"
Value "Hull Destruction"
StringInfo
ID "IDS_ABILITY_HULLDESTRUCTION_DESCRIPTION"
Value "The Stilat's weapons have a small chance to damage hull repair systems, decreasing the passive regeneration of the affected enemy ship."
StringInfo
ID "IDS_ABILITY_RECHARGE_SHIELDS_NAME"
Value "Recharge Shields"
StringInfo
ID "IDS_ABILITY_RECHARGE_SHIELDS_DESCRIPTION"
Value "Restores shield points to friendly ships and structures over time."
StringInfo
ID "IDS_SUPPORTABILITY_REPAIRPHASEPLANETMODULE_NAME"
Value "Repair"
StringInfo
ID "IDS_SUPPORTABILITY_REPAIRPHASEPLANETMODULE_DESCRIPTION"
Value "Restores Hull Points to friendly ships and structures over time."
StringInfo
ID "IDS_SUPPORTABILITY_REPAIRPSIPLANETMODULE_NAME"
Value "Repair"
StringInfo
ID "IDS_SUPPORTABILITY_REPAIRPSIPLANETMODULE_DESCRIPTION"
Value "Restores Hull Points to friendly ships and structures over time."
StringInfo
ID "IDS_SUPPORTABILITY_REPAIRTECHPLANETMODULE_NAME"
Value "Repair"
StringInfo
ID "IDS_SUPPORTABILITY_REPAIRTECHPLANETMODULE_DESCRIPTION"
Value "Restores Hull Points to friendly ships and structures over time."
StringInfo
ID "IDS_SUPPORTABILITY_WEAPONJAM_NAME"
Value "Nano Weapon Jammer"
StringInfo
ID "IDS_SUPPORTABILITY_WEAPONJAM_DESCRIPTION"
Value "Nanites interfere with the weapon systems of hostile ships, increasing the cooldown of their weapons."
StringInfo
ID "IDS_SUPPORTABILITY_HYPERSPACEDETECT_NAME"
Value "PSIDAR Array"
StringInfo
ID "IDS_SUPPORTABILITY_HYPERSPACEDETECT_DESCRIPTION"
Value "Increases the range at which incoming enemy capital ships can be detected."
StringInfo
ID "IDS_CAPITALSHIP_TECHCOLONY_NAME"
Value "Akkan Battlecruiser"
StringInfo
ID "IDS_CAPITALSHIP_TECHCOLONY_DESCRIPTION"
Value "A support ship that excels at assisting its attendant fleet and is able to colonize planets."
StringInfo
ID "IDS_CAPITALSHIP_TECHCARRIER_NAME"
Value "Sova Carrier"
StringInfo
ID "IDS_CAPITALSHIP_TECHCARRIER_DESCRIPTION"
Value "A strong warship specialized in providing strike craft support."
StringInfo
ID "IDS_CAPITALSHIP_TECHBATTLESHIP_NAME"
Value "Kol Battleship"
StringInfo
ID "IDS_CAPITALSHIP_TECHBATTLESHIP_DESCRIPTION"
Value "A heavily armed and armored warship that has many direct combat abilities."
StringInfo
ID "IDS_CAPITALSHIP_TECHSUPPORT_NAME"
Value "Dunov Battlecruiser"
StringInfo
ID "IDS_CAPITALSHIP_TECHSUPPORT_DESCRIPTION"
Value "A balanced support ship that sacrifices firepower for diverse utility abilities."
StringInfo
ID "IDS_CAPITALSHIP_TECHSIEGE_NAME"
Value "Marza Dreadnought"
StringInfo
ID "IDS_CAPITALSHIP_TECHSIEGE_DESCRIPTION"
Value "A powerful warship specialized in long range attacks and planetary bombardment."
StringInfo
ID "IDS_CAPITALSHIP_TECHTRANSPORT_NAME"
Value "Corsev Battlecruiser"
StringInfo
ID "IDS_CAPITALSHIP_TECHTRANSPORT_DESCRIPTION"
Value "A fast support ship that is able to capture and damage enemy ships and structures."
StringInfo
ID "IDS_CAPITALSHIP_PSICOLONY_NAME"
Value "Progenitor Mothership"
StringInfo
ID "IDS_CAPITALSHIP_PSICOLONY_DESCRIPTION"
Value "A support ship with utility abilities useful for assisting friendly forces and is able to colonize planets."
StringInfo
ID "IDS_CAPITALSHIP_PSICARRIER_NAME"
Value "Halcyon Carrier"
StringInfo
ID "IDS_CAPITALSHIP_PSICARRIER_DESCRIPTION"
Value "Able to support vast numbers of drone strike craft, this powerful warship strongly supports friendly fleets."
StringInfo
ID "IDS_CAPITALSHIP_PSIBATTLESHIP_NAME"
Value "Radiance Battleship"
StringInfo
ID "IDS_CAPITALSHIP_PSIBATTLESHIP_DESCRIPTION"
Value "A mighty warship that embodies the Advent's thirst for revenge; it is heavily armed with energy weapons."
StringInfo
ID "IDS_CAPITALSHIP_PSIBATTLESHIP2_NAME"
Value "Discord Battleship"
StringInfo
ID "IDS_CAPITALSHIP_PSIBATTLESHIP2_DESCRIPTION"
Value "A powerful warship with unique psionic abilities capable of harassing enemy ships."
StringInfo
ID "IDS_CAPITALSHIP_PSIBATTLEPSIONIC_NAME"
Value "Rapture Battlecruiser"
StringInfo
ID "IDS_CAPITALSHIP_PSIBATTLEPSIONIC_DESCRIPTION"
Value "Crewed by the Advent's most gifted Psintegrat, it has many psionic combat abilities."
StringInfo
ID "IDS_CAPITALSHIP_PSIPLANETPSIONIC_NAME"
Value "Revelation Battlecruiser"
StringInfo
ID "IDS_CAPITALSHIP_PSIPLANETPSIONIC_DESCRIPTION"
Value "A support ship that trades off firepower for the ability to manipulate enemy populations."
StringInfo
ID "IDS_CAPITALSHIP_PHASECOLONY_NAME"
Value "Jarrasul Evacuator"
StringInfo
ID "IDS_CAPITALSHIP_PHASECOLONY_DESCRIPTION"
Value "An immense support ship that carries much of the surviving Vasari populace, it has many utility abilities and can colonize planets."
StringInfo
ID "IDS_CAPITALSHIP_PHASECARRIER_NAME"
Value "Skirantra Carrier"
StringInfo
ID "IDS_CAPITALSHIP_PHASECARRIER_DESCRIPTION"
Value "A warship boasting a number of nanotechnology abilities and many squadrons of strike craft."
StringInfo
ID "IDS_CAPITALSHIP_PHASEBATTLESHIP_NAME"
Value "Kortul Devastator"
StringInfo
ID "IDS_CAPITALSHIP_PHASEBATTLESHIP_DESCRIPTION"
Value "A heavily armed and armored warship, it leads the Vasari armada into battle."
StringInfo
ID "IDS_CAPITALSHIP_PHASESCOUT_NAME"
Value "Antorak Marauder"
StringInfo
ID "IDS_CAPITALSHIP_PHASESCOUT_DESCRIPTION"
Value "A quick warship with moderate firepower, it excels at harassing enemy positions."
StringInfo
ID "IDS_CAPITALSHIP_PHASESIEGE_NAME"
Value "Vulkoras Desolator"
StringInfo
ID "IDS_CAPITALSHIP_PHASESIEGE_DESCRIPTION"
Value "A powerful warship well equipped for attacking and sieging enemy planets."
StringInfo
ID "IDS_CAPITALSHIP_PHASEBATTLESHIP2_NAME"
Value "Rankulas Battleship"
StringInfo
ID "IDS_CAPITALSHIP_PHASEBATTLESHIP2_DESCRIPTION"
Value "A warship which focuses on generating and commanding a small fleet of nanite generated vessels."
StringInfo
ID "IDS_TITAN_TECHLOYALIST_NAME"
Value "Ankylon Titan"
StringInfo
ID "IDS_TITAN_TECHLOYALIST_DESCRIPTION"
Value "A mighty warship that specializes in supporting friendly fleets with many defensive abilities."
StringInfo
ID "IDS_TITAN_TECHREBEL_NAME"
Value "Ragnarov Titan"
StringInfo
ID "IDS_TITAN_TECHREBEL_DESCRIPTION"
Value "An extremely powerful, long-range warship with a superb offense centered around its powerful rail gun."
StringInfo
ID "IDS_TITAN_PSILOYALIST_NAME"
Value "Coronata Titan"
StringInfo
ID "IDS_TITAN_PSILOYALIST_DESCRIPTION"
Value "An extremely powerful support ship that can manipulate the tide of battle and turn enemies against themselves."
StringInfo
ID "IDS_TITAN_PSIREBEL_NAME"
Value "Eradica Titan"
StringInfo
ID "IDS_TITAN_PSIREBEL_DESCRIPTION"
Value "A mighty warship which is capable of dealing massive damage to enemy ships and healing itself with the sacrifice of friendly vessels."
StringInfo
ID "IDS_TITAN_PHASELOYALIST_NAME"
Value "Vorastra Titan"
StringInfo
ID "IDS_TITAN_PHASELOYALIST_DESCRIPTION"
Value "A highly adaptive warship capable of quick movements and inflicting area of effect damage to enemies."
StringInfo
ID "IDS_TITAN_PHASEREBEL_NAME"
Value "Kultorask Titan"
StringInfo
ID "IDS_TITAN_PHASEREBEL_DESCRIPTION"
Value "A powerful support ship which can use advanced nano-technology to inflict damage on enemies or heal friendly ships."
StringInfo
ID "IDS_ABILITY_TECHMODULECONSTRUCTION_NAME"
Value "Construction"
StringInfo
ID "IDS_ABILITY_TECHMODULECONSTRUCTION_DESC"
Value "Finish constructing unbuilt structures."
StringInfo
ID "IDS_ABILITY_TECHMODULEDECONSTRUCTION_NAME"
Value "Deconstruction"
StringInfo
ID "IDS_ABILITY_TECHMODULEDECONSTRUCTION_DESC"
Value "Tear down enemy structures."
StringInfo
ID "IDS_ABILITY_PSIMODULEDECONSTRUCTION_NAME"
Value "Deconstruction"
StringInfo
ID "IDS_ABILITY_PSIMODULEDECONSTRUCTION_DESC"
Value "Tear down enemy structures."
StringInfo
ID "IDS_ABILITY_PHASEMODULEDECONSTRUCTION_NAME"
Value "Deconstruction"
StringInfo
ID "IDS_ABILITY_PHASEMODULEDECONSTRUCTION_DESC"
Value "Tear down enemy structures."
StringInfo
ID "IDS_ABILITY_PSIMODULECONSTRUCTION_NAME"
Value "Construction"
StringInfo
ID "IDS_ABILITY_PSIMODULECONSTRUCTION_DESC"
Value "Finish constructing unbuilt structures."
StringInfo
ID "IDS_ABILITY_PHASEMODULECONSTRUCTION_NAME"
Value "Construction"
StringInfo
ID "IDS_ABILITY_PHASEMODULECONSTRUCTION_DESC"
Value "Finish constructing unbuilt structures."
StringInfo
ID "IDS_ABILITY_TECHORBITALCANNON_NAME"
Value "Fire Novalith Cannon"
StringInfo
ID "IDS_ABILITY_TECHORBITALCANNON_DESC"
Value "Launches a devastating nuclear payload at a hostile empire's planet within this star system, causing massive loss of life and damage to infrastructure. The planet's max population cap is also greatly reduced for a long duration."
StringInfo
ID "IDS_ABILITY_PSIORBITALCANNON_NAME"
Value "Activate Deliverance"
StringInfo
ID "IDS_ABILITY_PSIORBITALCANNON_DESC"
Value "The Unity's will is channeled toward a distant planet, telepathically coercing its populace into promoting your empire's culture for a brief time. Friendly ships in orbit of this planet also deal additional damage."
StringInfo
ID "IDS_ABILITY_PHASEORBITALCANNON_NAME"
Value "Fire Kostura Cannon"
StringInfo
ID "IDS_ABILITY_PHASEORBITALCANNON_DESC"
Value "Launches a powerful pulse of energy at a hostile empire's