Second Life is a uniquely social MMORPG that debuted over a decade ago. Does anyone even talk about it anymore? Hasn’t it fallen off the radar? To my surprise, not only is Second Life going strong, but it has a strong player-centric economy from which you can make real money.
It all revolves around the in-game currency, Linden Dollars (L$). Players can earn L$ by engaging in various activities in the game. Some activities are quite passive, such as sitting on camping chairs, while others require skill, such as creating virtual content and trading virtual real estate.
Some players would rather save time and spend cash for L$, so you can sell your surplus L$ to other players on the LindeX Currency Exchange for real money. The exchange rate changes based on supply and demand, but tends to hover around L$ 260 for every $1 USD. With time and perseverance, it’s possible to make a profit on the Exchange.