The Trapper class specializes in locating and slowing the Monster, keeping the Monster away from their teammates while tracking them down with various pets and abilities. Trappers often have a wiry build, as part of the game's visual language. A trapper's arsenal consists of one offensive weapon, one device designed to slow the monster, one tracking tool, and a mobile arena, a massive blue dome which can trap the monster in a certain area to lock them down for a sustained fight.