There’s an option in the System part of the menu that turns the hearing impaired mode on, giving you an alternate puzzle. I haven’t played this puzzle myself though (I forgot to while beta testing bc someone else did whoops), but I heard it’s just waiting for pictures to leave the screen. Ask the Pocket Mirror ask blog if you need help with it, they’ll know how to get through it :)
Wax Record Location: Go through the room the kid you were talking to was in. Click on the glowing thing below the picture to obtain it, and then run out as fast as possible. You will get a game over if you stay too long. It would be helpful to save beforehand, just in case (you probably don’t want to do the above puzzle over again).
Go back to the savebox area. Go right from there. When you see the grandfather clock/reach the end of the hall, go up.
Watch the cutscene. Head Down. The chandeler will fall. Keep heading down. Another cutscene will play.
If you want to see Harpae’s good ending without losing your progress, now would be a good time to head back to the savebox & save.
Once you finish, go back to the cutscene area & head down, then right. Go up the stairs. You will see Hapae again.
—SECOND FLOOR—
Reception Room
You will talk with Harpae. It doesn’t matter if you lie to her or if you tell her the truth, just if you decide to stay or leave with her.
If you want to get the DEAD END, choose to go with her. DO NOT SAVE IF YOU CHOOSE TO GO WITH HER. You will screw yourself over as there’s no way out of it.
Really, if you go to the bottom floor (the one below the forth one, “IV”) any time, you’ll get the Dead End. You’re just forced to go to the Dead End here.
If you’re not getting the dead end, choose to stay. When Harpae leaves, go into the door at the top.
Gold Mirror
Talk to the mirror. Watch a cutscene. You will automatically be taken back to the reception room.
Reception Room
After the cutscene, click on the painting. Harpae will tell you not to linger, and you’ll follow her out.
While it’s not necessary unless you want some pumpkin charms & the Wax Record (Cylinders), go back into the second floor doors (marked with the roman numerals “II”). There’s also a savebox here. You don’t have to save here, but now is a good time to anyway.