Serious games for heritage are deployed both in formal and informal contexts and can be played at home, in a public place,visiting a city, or at school. Such different contexts of use cast specific technological and methodological requirements on the game design. In this section, we will discuss the issues, the adopted solutions or the suggested guidelines in order to produce effectiveserious games for heritage in three different cases: the static setup in a public space such as at the museum; the augmented visit(indoor, as at an exhibition or outdoor, as visiting a city) requiring mobile devices; and the stand alone application for deployment at home or at school.