In an effort to address gaming addiction, some game companies have begun to charge a game fee, equivalent to about 1% of their annual
game sales, to finance initiatives aimed at predicting and treating gaming addiction. Additionally, the Korean government has passed a law
that prohibits juveniles from accessing online games after midnight. One of the most serious problems associated with gaming addiction in
juveniles is that it decreases the time they spend studying, which can lead not only to poor performance in school but also to conflicts with
parents