Even with the new additions, I still consider the strongest race present within the group to be the Hobgoblin group for stability concerns. Not to say that some of our newest additions lose out in firepower. The Lords and Drago-newts certainly are of a similar degree of power.
It's not a problem since they all joined in separately with no attachments to one another. But the fact remains that alone, I would be hard pressed to quash a mutiny should it arise. More or less, the reason I am in charge is because I am the strongest member of the group. For now, that remains the case, but in the future, I will need to make sure that I remain as such or risk losing control of the group all together.
In practice bouts, the Redcaps, Lizardmen, Centaur, Dwarves and the Lords managed to win out against the lower ranked Hobgoblins, but it becomes an even fight against some of the higher level members. The purpose of this was to develop a better sense of unity with the new members, the worse case scenario would be that internal divisions begin to form. Thus, I want to take as many precautions as possible to avoid such a development.
I took some time to do some training with some of the new members. Though in my opinion, the time spent could have been used more effectively elsewhere. I still need to ensure that the Hobgoblins play an essential role in the group's future, but for now the top priority is getting the new group of fighters acclimated. In the hierarchy of our force, Goblins currently remain the lowest status of fighters, who are treated as training soldiers until they manage to Rank-up.
Next, I was dealing with the complaints of the former slaves group. Of course I granted them my time, but it turned out to be a cumbersome process. It turned into a scene of "I want to lead" and "I want a higher position." This was mostly coming from the Lords and Drago-Newts, but the Half-Lords and Half Drago-Newts also piped up after some time. All in all, the number of the new members from the former slave unit wanting higher positions numbered fourteen. After some minor bouts and diplomacy, the clamor for change and number of upstarts was dealt with.
As for the Tiger People and the Dullahan, they shared a similar feeling that "To not return the kindness of giving us freedom would be dishonorable." It would seem that these people hold the mentality of warriors. I like this kind of attitude more, it's far easier to deal with a professional soldier than it is with lone-wolf types. After coming from the other group where each one of them wanted more power for themselves, this was a welcomed change. Training these people will be far easier than the other group.
I decided to hold some bouts with my upper group of leaders to demonstrate the strength required to become a leader of . First, up I pitted a Lord with two Half-Lords up against the Rusty Iron Knight. The reason I pitted the Rusty Iron Knight up against these Lords was because the man had already proven he was very resistant to flame damage.
The reason being that these Lords (and "Half-Lords") possess [Wind Lord's Gale] and [Fire Lord's Inferno] which both deal out large amounts of high-level damage. A good compatibility for the Rusty Iron Knight. I was almost tempted to pit all fourteen of the group that clamored for better positions against the Rusty Iron Knight all at once, but I thought better of it. Just these three should be enough.
The fight was enjoyable, but in the end the Rusty Iron Knight came out victorious. That, more or less, put an end to the newcomer's complaints and demands for now. I hear talk now and then from one or two of them, but there shouldn't be much of an issue.
Just then, I suddenly took a full [Wind Lord's Gale] combined with two [Fire Lord's Inferno] from the Lords. Well, I can't say that I killed any of them this time, but as punishment, each of them was beaten within an inch of their lives several times thanks to my healing abilities. By the end of it, their rebellious nature was more or less gone.
"Good," I thought to myself. Nipping out as much rebellious tendencies with as few casualties as possible is what I prefer.
Right after I had finished dealing with the Lords and Half-Lords, I was struck with an ability from behind. I didn't worry about it too, much given my healing abilities. Turning around, I saw that it was the Drago-Newts this time. In an instant, they set upon me with [Thunder Dragon Strike]. Moving at lightning speeds and dressed in a veil of thunder, they each struck me with their attacks with an immediate follow up with [Breath of Lightning and Thunder]. I can say this, they certainly could pack a punch. But enough aside in that instant, I had already activated my numerous resistances and was prepared to take on any elemental strike they had. After taking their most powerful attacks, they seemed a little fatigued but overall still prepared to fight. I began my counter attack, and in a fraction of the time it took them to assail me, I brought them all to the floor. Guts and blood were splattered everywhere with each of them unconscious.
While I was treating them to ensure they wouldn't die on me, I felt a painful sensation from my neck. It appears the new Dhampir was firmly attached to me and was attempting to drain my essence. Using my [Metamorphosis], I prevented her from causing me any damage. With a single swing using [Great Strike] and [Great Swing], I sent her flying in to a wall. That strike was an instinctual response, it probably could have killed more than half of our members and could have probably put even the Rusty Iron Knight down a peg or two. When I turned, she had left a crater in the wall and was embedded in it as well. Her arms looked like putty, and there was blood splattered everywhere. Pulling her out, I mended her broken bones, which from her spine to her skull were completely shattered. Luckily, as a Dhampir, her vitality is unreal. After that, I bit her neck and using my own Vampiric abilities, shared a small quantity of my blood with her. Given that my blood is a powerful elixir, she almost instantly recovered to full health. She looked up to me almost like a lost puppy, without thinking about it I put my hand on her head, and her face turned bright red. With that, she ran off in a hurry.
Once again, I felt a stabbing sensation in my back; the cause was the final Drago-Newt who had been waiting for a chance and had stabbed me in the neck. With my defense abilities all active, it barely broke the surface. I bent my arm around in an instant and grabbed him by his neck. Begging for his life he pointed over to the Ape Man claiming that he convinced everyone else to attack me to subjugate me. Without a second to process this information, I found myself sent flying. The cause was the Ape Man, who had rushed towards me with great speeds and had tackled me. I flew for half a second and collided in to a stone wall nearly 50 meters away. While I was getting back up, the Ape Man was drumming his chest like an idiot. I closed the distance in 0.1 seconds and presented my knee to his abdomen. The vitality drained from his eyes and he fell to the floor. Using a drop of my blood I prevented him from dying, but for this one, I'll let him suffer for awhile.
Needless to say, for now, I've put slave cuffs on the newcomers that had attacked me. Other than that, training went as usual, with everyone at decent levels, the difficulty of the training has been increased for the higher level fighters.
In the afternoon, I escorted the five Dwarves to the smithy to become blacksmiths for us. While each of them would prove to be great soldiers on the front line, having Dwarven blacksmiths is simply too great to ignore. I put them under Blacksmith-san and put them to work right away. The Dwarves were a bit stubborn and their initial work was a bit weak. It will probably take some time before they get used to the environment. In the future they may even begin to produce mithril and magical weapons with Dwarven runes, so it's fine for now.
I took the time to watch over the afternoon training session with Ogakichi-kun. Apparently, the newcomers are still complaining at times. Training under a battle junkie like Ogakichi-kun, each of the lower level newcomers fought in pairs against my Black Skeleton Knights.
After the initial fighting, I called a break and changed the lower teams into groups of ten against one of my Black Skeleton Knights. There were some severe injuries, so to avoid any further accidents, I put them in greater numbers to learn about coordination at the very least.
Since all was dealt with, I decided to use something that I've been meaning to try out. Its an ability called [Synthesis]. I've been meaning to try this out for a while, but I just haven't had the time. I took out the Ogre Orb's and a sphere's that I had confiscated from the Lords and Drago-Newts earlier after I had put them in their places.
Both of these items are rare items that hold a substantial amount of worth. I got down onto my knees and used the ability [Synthesis]
The result was a success,
I had managed to infuse the Orb with the [Wind Lord's Gale] ability. I used this ability on some of my equipment and other items. For now this is not a big deal, but who knows, there may be benefits to experimentation.
For now, I'll leave it at this.
แม้จะ มีคุณสมบัติใหม่ ฉันยังคงพิจารณาการแข่งขันที่แข็งแกร่งอยู่ภายในกลุ่มให้ กลุ่ม Hobgoblin สำหรับความกังวลความมั่นคง ไม่ต้องพูดว่า บางสิ่งเพิ่มเติมใหม่ล่าสุดของเราเสียออกในอาวุธ ขุนนางและ Drago newts แน่นอนมีคล้ายคลึงกันของอำนาจไม่มีปัญหาเนื่องจากพวกเขาทั้งหมดร่วมในแยกต่างหากกับไม่แนบอื่น แต่ความจริงอยู่ ว่า คนเดียว ฉันจะยากกดเพื่อปราบ mutiny ควรจะเกิดขึ้น น้อย เหตุผลที่ฉันชอบเป็น เพราะผมเป็นสมาชิกแข็งแกร่งของกลุ่ม สำหรับตอนนี้ ซึ่งคงเหลือกรณี แต่ในอนาคต จะต้องให้แน่ใจว่า ฉันยังคงเป็น หรือเสี่ยงต่อการสูญเสียการควบคุมของกลุ่มรวมกันในฝึกใหญ่ทางธุรกิจ การ Redcaps, Lizardmen เซ็นทอร์ Dwarves และลอร์ดที่จัดการชนะออก Hobgoblins อันดับต่ำกว่า แต่มันกลายเป็นการต่อสู้แม้กับบางส่วนของสมาชิกระดับสูง วัตถุประสงค์นี้คือการ พัฒนาความรู้สึกที่ดีของความสามัคคีกับสมาชิกใหม่ สถานการณ์กรณีเลวร้ายยิ่งจะให้หน่วยงานภายในเริ่มต้นแบบฟอร์ม จึง ฉันต้องการที่จะระมัดระวังมากที่สุดเพื่อหลีกเลี่ยงการพัฒนาฉันใช้เวลาการฝึกอบรมกับสมาชิกใหม่ แม้ว่าในความคิดของฉัน เวลาที่ใช้อาจมีการใช้อื่น ๆ ได้อย่างมีประสิทธิภาพ ฉันยังคงจำเป็นต้องให้แน่ใจว่า Hobgoblins มีบทบาทสำคัญในอนาคตของกลุ่ม แต่สำหรับตอนนี้ ความสำคัญสูงสุดจะได้รับกลุ่มใหม่ของ นักรบ acclimated ในลำดับชั้นของการบังคับของเรา Goblins ยังคง สถานะต่ำสุดของนักรบ ผู้ถือว่าเป็นการฝึกทหารจนกว่าพวกเขาจัดการเพื่อขึ้นอันดับ ในปัจจุบันถัดไป ฉันได้จัดการกับข้อร้องเรียนของกลุ่มอดีตทาส แน่นอนฉันอนุญาตให้พวกเขาเวลาของฉัน แต่มันกลายเป็นกระบวนการยุ่งยาก มันเปิดเข้าฉาก "อยากทำ" และ "ฉันต้องตำแหน่งที่สูงขึ้น" นี้ส่วนใหญ่ได้มาจากขุนนางและ Drago Newts แต่ลอร์ดครึ่งและครึ่ง Drago-Newts ยังส่งผ่านค่าบางเวลา หมด จำนวนสมาชิกใหม่จากหน่วยอดีตทาสต้องสูงตำแหน่งเลขสิบสี่ หลังจากบางใหญ่ทางธุรกิจรองและการทูต ก้องการเปลี่ยนแปลงจำนวนของ upstarts ถูกแจกด้วยส่วนคนไทเกอร์และการ Dullahan พวกเขาร่วมกันความรู้สึกคล้ายกันว่า "ไม่กลับเมตตาให้เราเป็นอิสระจะได้ dishonorable" ดูเหมือนว่า คนเหล่านี้ถือความคิดของนักรบ ชอบทัศนคติเพิ่มเติม ไกลง่ายต่อการจัดการกับทหารมืออาชีพกว่าชนิดโลนหมาป่าชนิดนี้ หลังจากที่มาจากกลุ่มอื่น ๆ ที่แต่ละหนึ่งของพวกเขาต้องการพลังงานด้วยตนเอง นี้ถูกเปลี่ยนแปลงยินดี ฝึกอบรมคนเหล่านี้จะง่ายมากมากกว่ากลุ่มอื่น ๆI decided to hold some bouts with my upper group of leaders to demonstrate the strength required to become a leader of <>. First, up I pitted a Lord with two Half-Lords up against the Rusty Iron Knight. The reason I pitted the Rusty Iron Knight up against these Lords was because the man had already proven he was very resistant to flame damage.The reason being that these Lords (and "Half-Lords") possess [Wind Lord's Gale] and [Fire Lord's Inferno] which both deal out large amounts of high-level damage. A good compatibility for the Rusty Iron Knight. I was almost tempted to pit all fourteen of the group that clamored for better positions against the Rusty Iron Knight all at once, but I thought better of it. Just these three should be enough.The fight was enjoyable, but in the end the Rusty Iron Knight came out victorious. That, more or less, put an end to the newcomer's complaints and demands for now. I hear talk now and then from one or two of them, but there shouldn't be much of an issue. Just then, I suddenly took a full [Wind Lord's Gale] combined with two [Fire Lord's Inferno] from the Lords. Well, I can't say that I killed any of them this time, but as punishment, each of them was beaten within an inch of their lives several times thanks to my healing abilities. By the end of it, their rebellious nature was more or less gone."Good," I thought to myself. Nipping out as much rebellious tendencies with as few casualties as possible is what I prefer.Right after I had finished dealing with the Lords and Half-Lords, I was struck with an ability from behind. I didn't worry about it too, much given my healing abilities. Turning around, I saw that it was the Drago-Newts this time. In an instant, they set upon me with [Thunder Dragon Strike]. Moving at lightning speeds and dressed in a veil of thunder, they each struck me with their attacks with an immediate follow up with [Breath of Lightning and Thunder]. I can say this, they certainly could pack a punch. But enough aside in that instant, I had already activated my numerous resistances and was prepared to take on any elemental strike they had. After taking their most powerful attacks, they seemed a little fatigued but overall still prepared to fight. I began my counter attack, and in a fraction of the time it took them to assail me, I brought them all to the floor. Guts and blood were splattered everywhere with each of them unconscious. While I was treating them to ensure they wouldn't die on me, I felt a painful sensation from my neck. It appears the new Dhampir was firmly attached to me and was attempting to drain my essence. Using my [Metamorphosis], I prevented her from causing me any damage. With a single swing using [Great Strike] and [Great Swing], I sent her flying in to a wall. That strike was an instinctual response, it probably could have killed more than half of our members and could have probably put even the Rusty Iron Knight down a peg or two. When I turned, she had left a crater in the wall and was embedded in it as well. Her arms looked like putty, and there was blood splattered everywhere. Pulling her out, I mended her broken bones, which from her spine to her skull were completely shattered. Luckily, as a Dhampir, her vitality is unreal. After that, I bit her neck and using my own Vampiric abilities, shared a small quantity of my blood with her. Given that my blood is a powerful elixir, she almost instantly recovered to full health. She looked up to me almost like a lost puppy, without thinking about it I put my hand on her head, and her face turned bright red. With that, she ran off in a hurry.
Once again, I felt a stabbing sensation in my back; the cause was the final Drago-Newt who had been waiting for a chance and had stabbed me in the neck. With my defense abilities all active, it barely broke the surface. I bent my arm around in an instant and grabbed him by his neck. Begging for his life he pointed over to the Ape Man claiming that he convinced everyone else to attack me to subjugate me. Without a second to process this information, I found myself sent flying. The cause was the Ape Man, who had rushed towards me with great speeds and had tackled me. I flew for half a second and collided in to a stone wall nearly 50 meters away. While I was getting back up, the Ape Man was drumming his chest like an idiot. I closed the distance in 0.1 seconds and presented my knee to his abdomen. The vitality drained from his eyes and he fell to the floor. Using a drop of my blood I prevented him from dying, but for this one, I'll let him suffer for awhile.
Needless to say, for now, I've put slave cuffs on the newcomers that had attacked me. Other than that, training went as usual, with everyone at decent levels, the difficulty of the training has been increased for the higher level fighters.
In the afternoon, I escorted the five Dwarves to the smithy to become blacksmiths for us. While each of them would prove to be great soldiers on the front line, having Dwarven blacksmiths is simply too great to ignore. I put them under Blacksmith-san and put them to work right away. The Dwarves were a bit stubborn and their initial work was a bit weak. It will probably take some time before they get used to the environment. In the future they may even begin to produce mithril and magical weapons with Dwarven runes, so it's fine for now.
I took the time to watch over the afternoon training session with Ogakichi-kun. Apparently, the newcomers are still complaining at times. Training under a battle junkie like Ogakichi-kun, each of the lower level newcomers fought in pairs against my Black Skeleton Knights.
After the initial fighting, I called a break and changed the lower teams into groups of ten against one of my Black Skeleton Knights. There were some severe injuries, so to avoid any further accidents, I put them in greater numbers to learn about coordination at the very least.
Since all was dealt with, I decided to use something that I've been meaning to try out. Its an ability called [Synthesis]. I've been meaning to try this out for a while, but I just haven't had the time. I took out the Ogre Orb's and a sphere's that I had confiscated from the Lords and Drago-Newts earlier after I had put them in their places.
Both of these items are rare items that hold a substantial amount of worth. I got down onto my knees and used the ability [Synthesis]
The result was a success,
I had managed to infuse the Orb with the [Wind Lord's Gale] ability. I used this ability on some of my equipment and other items. For now this is not a big deal, but who knows, there may be benefits to experimentation.
For now, I'll leave it at this.
การแปล กรุณารอสักครู่..