I have a Android game with Play Games
SDK integrated (I'm using achievements
and real-time multiplayer). I linked debug
version of app (with debug key) and it
worked just fine. But when I finished
development and tried to link release
version (singned with release key) of app it
refused to link app with an error "An error
has occurred" onstep"ClientID
Settings".
I checked project in Google Developer
Console and there was multiple Client ID
with the same (correct) CERTIFICATE
FINGERPRINT (SHA1).Itried to remove
project in Developer Console but got an
error: "Server error. Please try again". I
removed all "Client IDs" and also game
from "Game Services" and tried again but
it didn't help.
Got same two errors:
1. First when trying to link app and
create "Client ID",just message "An
error has occurred".But it
somehow creates multiple "Client ID"
in GDConsole, but probably not links it
to app.
2. Second when trying to remove project
from Google Developer Console:
"Server error".
When I'm trying to sign in release version
of app shows an error: "The application
is incorrectly configured...".App Id,
Certificate fingerprint and test account -everything ok. Debug version works just
fine.
I think it's some bug in Google Developer
Console. Can anyone help me with this?