To realize the effect of Road variation on the Passive and Active suspension System built in Simulink and Virtual Reality animation at a time, the Virtual Reality canvas with graphs is used. Thus, the following window shown in Fig. 11 is generated to observe that effect. The window comprises the animation of both the systems along with the graphs of Displacement Vs. time just below the animation window of each of the suspension system. By comparing the performance of the passive and active suspension system using the Virtual Reality canvas with graphs it is clearly understood that active suspension can give lower or almost no peak over shoot (amplitude) and faster settling time.