Domagk, Schwartz, and Plass (2010) define interactivity as “reciprocal activity between a learner and a multimedia learning system, in which the [re]action of the learner is dependent up the [re]-action of the system and vice
versa” (p. 1025). They propose a model of interactivity called the Integrated Model of Multimedia Interactivity (INTERACT) which consists of six principal components of an integrated learning system: the learning environment, behavioral activities, cognitive and metacognitive activities, motivation and emotion, learner variables, and the learner’s mental model (learning outcomes).
Domagk, Schwartz, and Plass (2010) define interactivity as “reciprocal activity between a learner and a multimedia learning system, in which the [re]action of the learner is dependent up the [re]-action of the system and viceversa” (p. 1025). They propose a model of interactivity called the Integrated Model of Multimedia Interactivity (INTERACT) which consists of six principal components of an integrated learning system: the learning environment, behavioral activities, cognitive and metacognitive activities, motivation and emotion, learner variables, and the learner’s mental model (learning outcomes).
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