According to answers, that students gave for “Do you have suggestions for the game?” question, as seen on
Table 5; while 15% (f=6) of the students suggested increasing the number of traps, 12.5% (f=5) of them said it
can be prepared for other topics. 12.5% (f=5) of students suggested that some money would be added to game
and planets had to be bought with money, 12%.5 (f=5) of them suggested that it could be sound effects which
players would use when they wanted to answer the questions or when the answer wasn’t right, 12.5% (f=5) of
them wanted number of puzzle parts to be increased and 12.5% (f=5) of them wanted number of cells to be
increased, 12.5% (f=5) of them thought that time had to be limited for answering, 5% (f=2) of them thought
there would be point or reward in the game, 2.5% (f=1) of them suggested the trap which they have to wait for
two turns would be removed and 2.5% (f=1) of them suggested that every planet would have a particular point
and the player who fell in black hole would go down to zero point.