Human societies, cultures and economies are seen simply to migrate into the electronic ether, where identities will be flexibly constructed, any services might be accessed, endless fantasy worlds experienced and any task performed, from any location and at any time, by human agents acting inside the limitless domains of constructed electronic environments. Presumably, as human life becomes more and more dominated by what Thu Nguyen and Alexander (1996: 117) call `participation in the illusion of an eternal and immaterial electronic world', the material world of space and place would become gradually eviscerated. Pascal's shift towards `complete areal uniformity', of homes and buildings providing equally-spaced entry points into the pure and liberating cyberspace realm, would be underway. Many cyberspace enthusiasts do, indeed, proclaim the need for what Schroeder (1994) has termed `world rejection'.