This paper presents a novel approach which uses
brain computer interface (BCI) technology to translate the user’s
mental conditions, especially the attention state, into game
control. Leveraging on BCI engine to measure a user’s attention
level to control a virtual hand’s movement and utilizing 3D
animation technique, the proposed system is significant for
training those who suffering from Attention Deficit Hyperactivity
Disorder (ADHD). Comparing to robotic based system, the
proposed system is cost-effective, interesting, and ease of use. It
also can be extended for rehabilitating the people with
neurological disorders, such as those debilitating traumatic
events. Potentially, millions people may benefit from the system.
The system structure and experimental results will be illustrated
in this paper. To our knowledge, no same system is reported yet.