Title: study of the behaviour of the students decorate games high school classes. Binary anukun school
Researchers name: Ms. Bunthiphon Ms. taste, no Tin Thanyarat Phu Luang kaeo, Ms. Suphatra. Nadi,
Ms. Khwanrithai Waicherin, Ms. Malisa shaggy descendants
Category: academic research work.
Abstract
The aim of this research (1) to develop, at the time known as teen to be useful (2) to study the effects of Internet use, benefit, and (3) to assess the results of the use of a computer is correct.
By the way, is performed on a sample/target 1: student conceptions that binary anukun school 4 mueang kalasin province. The number of estimated target group of people, for example ................/2: student conceptions that binary anukun school 5 mueang kalasin province. The number of estimated target group of people ................... 3/examples include student conceptions that 6 binary anukun school district city of kalasin. The number of people ................... budget education tools such as questionnaires, analyze data, the average (Mean) and standard deviation (standard Deviation), and t-test (t-test)
Study results showed that
1. the development of teenagers known as the available time is used as the maximum benefits.
2. the results of using teenagers to know Internet for researching for more knowledge.
Michael medicine publishing
This research report was completed with the help of exceptional teachers at Siri Chai nopmat please advise and thank you plain data extremely strongly at this opportunity.
Nutrition and its benefits from this research study. Researchers asked patients to humbly thank you for your sacrifice and bunphachan to everyone who has been trained to teach subjects of knowledge and kindness as well as past research. As an important force that makes this original research studies accomplished well.
Vice President for research
Chapter 1
Introduction
The history and importance of the problem.
At present, the world of technology has a role in daily life is very different online media, as well as the result, children play computer games, there are more and more dangerous than the media deceive, they follow that it might harm the development of children's minds and may re.Nakho notice for parents why children and takes too long to use the computer at a time. The children often spend too much on playing computer games or imitate anything in social media and released in real life, such as speech or speech and gesture characteristic of the character in the game, which some Word or some action too harsh! It may also cause social discrimination. It is therefore important that other considerations (www.rimnam.com,2557)
In other words, that both service providers and service users in violation of the law, which is intended to address some of the things that happen as it produces the effect of direct, indirect, advantages and disadvantages, especially for users who are students. Students that affect students and their future family relations as well as the effects that occur are a lot less coverage groups (ReqGroup) form. What side affects. Need to get to learn what's going on in the various aspects of the games shop service is applied (www.gotoknow.org,2557)
These problems, researchers are interested in research on the behaviour of the students decorate games high school classes. The school is known to be binary anukun causes of teen games. M., and solve the problem exactly points.
The purpose of the research.
1. learn how to play computer games too much will affect how family and self.
2. want to learn that most of the reasons that make children addicted to the game caused by anything.
3. learn how to play computer games with good and bad results, however.
Scope of the study.
The population is students ' conceptions that 4 – 6 binary anukun school.
Sample/target 1: student conceptions that binary anukun school 4.
Amphoe mueang kalasin province. The number of people estimated ................
Sample/target 2: student conceptions that binary anukun school 5.
Amphoe mueang kalasin province. The number of people estimated ...................
Sample/target 3: student conceptions that binary anukun school 6.
Amphoe mueang kalasin province. The number of people estimated ...................
Benefits
1. to study the behavioral problems installing a game of high school level students in the school and then binary anukun prevent/resolve problems that occur.
2. knowledge and understanding of why install game to students, as well as find a way prevent supply free time to do what is very useful.
3. researchers have the advantage – the disadvantages of installing the game and taken to correct its practices.
Specific terms
Beware of warriors (2539 (1996): 179) mentioned "the game (Game)" is one of the activities that are designed to be learned on the basis of the experience of the participants. Which speakers would be given the situation and then to learners in accordance with the terms or terms that are defined and effective decision making in a way win this event occurred which will need to be planned, organized and clear goals.
The European r-WA, d.SC. (2540 (1997): 100) mentioned the game Administration (Management Games) that is creating the game, or to play a game in the decision. To learn how to executive leadership. The decision to order. Observations To practice using the game may have to compete with other groups to win might have been competitive in the limited time to achieve objectives such as the race to decide the race, business management, etc.
1.2 features of the game.
The game is intended to teach the techniques of learners born of fun coupled with learning.
(Warrior, careful forecasting, 2539 (1996): 179)
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