The organizer will perform uniform timing throughout the competition, which will consist of two preliminary rounds (each round will consist of three games), and one final round (consisting of five games).
2.5. After the competition begins, the robots must autonomously leave their base, move to the ball rack, and pick up a ball. Robots will receive 6 points if they successfully pick up a ball each game.
2.6. A ball release area with a width of 15 cm is located at the center of each lane. The ball must be released before the foul line on the right, and the projection of any part on a robot may not touch the foul line, otherwise the robot will receive zero points for that game (i.e., Does not include back to base and take the ball scores).
2.7. After a robot rolls a ball, there will be a pause of at least 10 sec. before the next roll to allow the assistant judge to reposition the bowling pins or clear away the fallen bowling pins. If a robot begins sighting or rolling the ball too early, the contestants must take the risk that the bowling pins will not have been fully prepared.
2.8. The assistant judge will rearrange the bowling pins if the robot knocks a strike or spare in the last game.
2.9. If the robot rolls all its balls and returns to its base (its orthographic projection has reached the base) before the time for each game is up, it will receive 3 points each time, and it will receive an additional 2 points if its orthographic projection is completely within the base.
2.10. Black lines are also considered part of the base.
2.11. The bowling pins will be scored which has been knocked down, if robot rolls ball before the time for each game is up.
2.12. The ball must roll forward at a speed of 2m/s or less
2.13. The bowling pins will be scored which has been knocked down, but the robot must use the standard red snooker ball by the organizer.
2.14. Robot will not score for knocking down pins if robot carries over one ball at any time. .
2.15. During each game, the robot must perform tasks autonomously.