both of which engaged visitors in activities of hunting and discovering, using
RFID technology to trigger other exhibits and information (ibid.). Preliminary research
on visitors to the Hunt Museum installation particularly emphasises the need to develop
exhibits in such a way as to involve several visitors at once and also to create some kind of
‘feedback’ on visitor actions (Ciolfi and Bannon 2003). Neither of these examples used
hand-held guides, although there have also been interesting and apparently successful
attempts to develop these in ways that allow and even promote interaction among
visitors while simultaneously allowing for personalisation of information. The Sotto
Voce guidebooks produced by Grinter et al., for example