It was found that there was a consensus among the teachers that game-based learning environments could be very beneficial.
The discussion ranged from issues in supporting collaborative learning and criticisms of existing educational software
to specific recommendations for learning functionalities (e.g., virtual notebooks) and suggestions for dealing with the broad
range of abilities that have emerged at the fifth grade level. Suggestions were also made regarding including capabilities that
parents could utilize and the importance of taking into account the impact of potential gender differences.