describes the early stages of research and development of an educational environment designed to en learners to partici area on local area network and wide group based large-scale on a range or different working remote group work dependent situations, such as in group work, switching and wireless learning. The environment covers specifically routing, the principles in the domain computer networking. This is accomplished using "multiuser functionality' feature found within the Cisco Academy programme, Packet Tracer application. The initial research explores how a 'virtual Internet can be implemented to enable learners to engage with the scale and complexity of the Internet without interacting with active routing infrastructures thereby interfering with others. Different communities of interest from Cisco Systems as well as their Academy Programme academic affiliates have contributed to the development of the resource as well as to research into how individuals learning as a result of using this software.This paper tells the story of the iterative action researck process with two initial learning situations of "remote many participation and 'in class many' participation in a large scale networking exercise. As research is still in the development process. paper explores the experiences and observations gathered from engaging with the two iearning scenarios, describing how each interaction exercise was perceived by participants and their educators. Initial findings from both activities indicate that the concept of an "Internet on the Internet to deliver simulated practical learning has considerable potential and brings an alternative dimension to the practical learning experience. Research is ongoing, with the work in this paper informing the continual iterative process Keywords: constructivism; situated-learning, simulation; Packet-Tracer, collaborative learning