Slow Design refers to the goals and approach of the designer, rather than the object of the design. In this way a Slow Design approach can be used within any design field. The term was probably first coined by Alistair Fuad-Luke in his 2002 paper "'Slow Design' - a paradigm for living sustainably?", in which Slow Design is seen as the next step in the development of sustainable design, balancing individual, socio-cultural, and environmental needs.[1]
While Fuad-Luke focused on the design of physical products, the concept can be applied to the design of non-material things such as experiences, processes, services, and organizations. In fact, Slow Design may be seen as a path toward the dematerialization required for long-term sustainability as it takes into account the non-material nature of human well being and happiness.
While Fuad-Luke focused on the design of physical products, the concept can be applied to the design of non-material things such as experiences, processes, services, and organizations. In fact, Slow Design may be seen as a path toward the dematerialization required for long-term sustainability as it takes into account the non-material nature of human well being and happiness.
Beth Meredith and Eric Storm attempt to summarize the concept, stating:
Slow Design is a democratic and holistic design approach for creating appropriately tailored solutions for the long-term well being of people and the planet. To this end, Slow Design seeks out positive synergies between the elements in a system, celebrates diversity and regionalism, and cultivates meaningful relationships that add richness to life.