Supported game versions: theoretically any.
Tested on: RA2 V1.000-English, RA2 V1.004-English, RA2 Yuri's Revenge V1.000-English.
Go into game and use defined keys...
Tip: If keys doesn't respond, just switch to the trainer (Alt-Tab or Ctrl-Esc) and check wanted options manually.
The colored state icons legend:
RED (X) - Option not available. The most common reasons is: wrong game version, game not loaded or general system error.
BLANK (White) - Option available but not activated. You can activate it by pressing defined key (if defined) or by double-clicking on option.
GREEN - Option activated and working properly.
YELLOW (P) - Pulse mode. Option available but its have one-shot functionality. If you try to trigger its doesn't change state but do it's work. For ex. setting money to 100 is one-shot task.
Other useful information:
Use 'Recheck' button to enable trainer options if you load game after the trainer or for rechecking options while game state changes (level change for ex.).
Trainer engine technical info and history:
Written on pure C++ for Win32 platform, contains ~2000 lines/~50Kb of code. R1 of PMHE is unreleased experemental version completed into summer of 1999. R2 in form of V 2.11 is my first PMHE trainer release - 'C&C: Tiberian Sun' map revealing trainer, that is released in Sep, 1999. R3 is just a bugfixed and a little bit improved release of R2 and its released in Oct, 1999. And newest R4 is brand-new trainer engine, fully rewritten, with easy interface, lot of features and solid-rock stability, released into Jan, 2000. R4-V2 (V4.20) is released in the Sep, 2001 and adds new cool features that greatly increases trainer development speed, as well as bugfixes. R5 is planned to be released into summer of 2002 and will have plugin SDK and internal scripting system for easy trainers creation.
Supported game versions: theoretically any.Tested on: RA2 V1.000-English, RA2 V1.004-English, RA2 Yuri's Revenge V1.000-English.Go into game and use defined keys...Tip: If keys doesn't respond, just switch to the trainer (Alt-Tab or Ctrl-Esc) and check wanted options manually.The colored state icons legend:RED (X) - Option not available. The most common reasons is: wrong game version, game not loaded or general system error.BLANK (White) - Option available but not activated. You can activate it by pressing defined key (if defined) or by double-clicking on option.GREEN - Option activated and working properly.YELLOW (P) - Pulse mode. Option available but its have one-shot functionality. If you try to trigger its doesn't change state but do it's work. For ex. setting money to 100 is one-shot task.Other useful information:Use 'Recheck' button to enable trainer options if you load game after the trainer or for rechecking options while game state changes (level change for ex.).Trainer engine technical info and history:Written on pure C++ for Win32 platform, contains ~2000 lines/~50Kb of code. R1 of PMHE is unreleased experemental version completed into summer of 1999. R2 in form of V 2.11 is my first PMHE trainer release - 'C&C: Tiberian Sun' map revealing trainer, that is released in Sep, 1999. R3 is just a bugfixed and a little bit improved release of R2 and its released in Oct, 1999. And newest R4 is brand-new trainer engine, fully rewritten, with easy interface, lot of features and solid-rock stability, released into Jan, 2000. R4-V2 (V4.20) is released in the Sep, 2001 and adds new cool features that greatly increases trainer development speed, as well as bugfixes. R5 is planned to be released into summer of 2002 and will have plugin SDK and internal scripting system for easy trainers creation.
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