=General - r670
*Royal Guard 2011 update has been applied.
-Most of the skills have been updated, but a few skills
-couldn't be fully updated due to the complex coding, or
-other reasons. More updates will come in the future.
=Skills
*LG_BANISHINGPOINT
-Now has a hit rate that increases with skill level.
*LG_SHIELDPRESS
-Stun duration updated.
-Damage formula updated.
-Stun chance formula updated.
*LG_REFLECTDAMAGE
-SP requirements updated.
*LG_PINPOINTATTACK
-SP requirements updated.
-Now requires a spear to use.
-Damage formula updated.
-Status / Equip Break chance formula updated.
*LG_FORCEOFVANGUARD
-Rage counters now last for 5 minutes.
-No longer increases caster's DEF since tests on official server
-shows it doesent increase DEF anymore.
*LG_RAGEBURST
-Damage formula updated.
*LG_EXEEDBREAK
-SP requirements updated.
-Attack boost formula updated.
*LG_OVERBRAND
-Added missing skill type to the skill database.
-Corrected knockback to work on the LG_OVERBRAND_BRANDISH ID only as
-confirmed on official to only work on this ID.
-SP requirements updated.
-Damage formula updated.
*LG_PRESTIGE
-Fixed a issue where Prestige was stackable with Banding.
-SP consume timer is now every 10 seconds.
-Updated magic attack dodging formula.
-Corrected a issue where it was giving soft DEF instead of hard DEF.
-Updated the DEF increase formula.
-SP drain per second now affected by skill level.
*LG_BANDING
-Added missing splash type hex and removed skill type in skill database.
-Overawe status chance formula updated.
-Now correctly gives DEF when banding with another Royal Guard.
-Banding status will now end the Prestige status as their not supposed to stack.
*LG_MOONSLASHER
-Now requires a spear to use.
*LG_RAYOFGENESIS
-SP requirements updated.
-Damage formula updated.
*LG_EARTHDRIVE
-Damage formula updated.
-Shield break chance updated.
*LG_HESPERUSLIT
-Now requires a spear to use.
-Damage formula updated.
*LG_INSPIRATION
-SP requirements updated.
-Now requires 1% of the caster's exp to cast.
-Updated HIT increase formula.
-Note: HIT increase formula will temporarily give the max increase a
-players job level at level 50 can give until a fix for the complex
-system can be made. More info in the 2011 update questions document.
-Updated MaxHP increase formula.
-Updated stat's increase formula.
-HP and SP drain per second is updated.
-Now make's the caster immune to the following status's
-Poison / Blind / Stun / Silence / Chaos / Petrification
-Sleep / Bleeding / Curse / Burning / Freezing / Frozen
-Crystalization / Fear / Toxin / Paralyze / Venombleed
-Magic Mushroom / Disheart / Pyrexia / Oblivion Curse
-Leech End / Deep Sleep / Saturday Night Fever / Paint Body
-Masquerade: Enervation, Gloomy, Ignorance, Laziness, Unlucky, Weakness.
=Database
*Fixed a issue where the Chrome 2-Handed Sword could not be equipped by Knights or higher.
*Disabled the MATK parts on some items in the item_db2.txt that caused error's to appear on
-the map server console since added fixed amounts of MATK is not supported yet.
=Source
*Changed a few HP checks in battle.c.
*Did many code cleanup's and optimization.