How did you get started in game design?
I'm a big fan of Warcraft III's "Pimp My Peon." I waited for the original creator to make a StarCraft II version but it never happened so I tried making my own version.
I was new to the StarCraft II Editor so it took me a while to get the hang of it. Initially, I didn’t have a set vision for the game so I downloaded and played every version of Pimp My Peon from Warcraft III to gather and combine ideas to create the new map.
What made you want to make games with the StarCraft II Editor?
I loved making maps for Warcraft III, but there were limitations to what you can do. When I learned about the capabilities of the StarCraft II Editor, I didn't think twice before jumping onboard. The Editor was just perfect for my "Pimp My Footman" and "Bio-Warfare" maps.
What was the inspiration for Pimp My Footman?
I really had fun playing “Pimp My Peon” from Warcraft III so why not make one for the StarCraft II community and share the fun?