Why South Korea to support eSports? Because in 1997, the Asian financial crisis, which spread to the whole world harm. 1998, "StarCraft" released. The economic crisis led to a large number of unemployed, many people use the game to pass the time. So there is a television producer in Korea inspiration, began making "StarCraft" related programs. On the one hand was the financial constraints, low-cost production of interstellar program, on the other hand some people find this humble computer game has a huge opportunity for development. This fortuitous historical opportunity stunning achievements Korean eSports. As of 2004, annual output value of the gaming industry in Korea is about $ 4 billion worth of its related industrial chain even more than South Korea's automobile industry.