functions
as you might know, a function is a really great way of defining a set steps that you plan to use more once. this activity takes that concept and uses it to help define steps to create a sum catcher with beads, string and a special charm. you'll follow a series of special steps and then be asked to identify skills that are repeated several time. once those skills are defined, they can be called from a main 'program' and the whole process is recorded on a single sheet of paper. this activity provides a wonderful introduction to variables, functions, and programming in general.