In this section, we introduce in detail our course design.
First, the given objective of this course is to create an
Angry Birds AI that can obtain the highest score. For
completion of this objective, we discuss important issues to be
faced during AI development such as strategy selection and
time management. In the next section, we discuss the team
assignment, evaluation method, and questionnaire contents
of our course. In the nal section, we introduce a measurement
method for students' AI agents with customized game
levels, because to win in the AI Birds competition, agents
should obtain a highest score in not only known game levels
(Poached Eggs, the rst episode of Angry Birds) but also
unknown game levels (customized levels).
In this section, we introduce in detail our course design.First, the given objective of this course is to create anAngry Birds AI that can obtain the highest score. Forcompletion of this objective, we discuss important issues to befaced during AI development such as strategy selection andtime management. In the next section, we discuss the teamassignment, evaluation method, and questionnaire contentsof our course. In the nal section, we introduce a measurementmethod for students' AI agents with customized gamelevels, because to win in the AI Birds competition, agentsshould obtain a highest score in not only known game levels(Poached Eggs, the rst episode of Angry Birds) but alsounknown game levels (customized levels).
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