1. Teachers need to understand teaching methods and the media used to teach for students.
2. The educational projects that used digital games as a context for language learning: computer role-playing game design, and game magazine design. The two projects took place in a digital game,contained more than a hundred digital games of various genres, and multiple PlayStation 2, PlayStation 3, Wii, Nintendo DS, Nintendo Game Cube and Windows computer systems.
3. Digital games can improve learners spoken and written English language skills.
4. the power of games for educational purposes may not reside in the games themselves
1. Teachers need to understand teaching methods and the media used to teach for students.2. The educational projects that used digital games as a context for language learning: computer role-playing game design, and game magazine design. The two projects took place in a digital game,contained more than a hundred digital games of various genres, and multiple PlayStation 2, PlayStation 3, Wii, Nintendo DS, Nintendo Game Cube and Windows computer systems.3. Digital games can improve learners spoken and written English language skills. 4. the power of games for educational purposes may not reside in the games themselves
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