Stationary Targets: These are static targets that simply record when a ball strikes them. These are generally the simplest playfield elements. They are also known as spot targets.
Bullseye Targets: These are static targets that have two concentric elements, similar to a stationary target. Hitting the outer ring usually scores lower than hitting the center bull's eye. They are found mostly on older electro-mechanical games.
Drop targets: These are targets that drop below the playfield when hit. Eliminating an entire row in this manner may lead to any of various features. Once an entire bank of drop targets is hit, the bank may reset or pop back up. Alternatively, the drop targets can be placed in front of other targets, requiring the drop target to be knocked down before the targets behind can be hit, or the drop target may only pop up at specific times to deny the player the ability to shoot the ball into whatever is behind it. If used in the latter way, the target is usually blocking a lane or ramp.
Kicking Target: Used rarely, these targets look like stationary targets, but when hit they kick the ball away in the opposite direction much like a slingshot or bumper.
Vari-Target: These targets reward a different amount of points depending on how hard the target was hit. It is a metal arm that pivots under the playfield. When a ball hits it, it ratchets back sometimes, resetting immediately or resetting only after it is hit all the way back. A large sum of points is usually rewarded when the target is hit back all the way with one strike of the ball.