Weapon Changes:
Panthera buffs:
◾Secondary fire Slash damage increased from 75 to 225.
◾Increased secondary fire status chance.
◾The Panthera’s secondary fire will now stagger enemies on impact.
◾Increased secondary fire rate from 150 to 200.
Warframe Changes:
◾Mirage’s Hall of Malevolence Augment has been buffed to give each of Mirage’s clones a damage increase of 5% per enemy killed, up to a total of 50% max clone damage. Previously this damage increase was based on unmodded weapon damage.
◾Mirage’s Hall of Malevolence buff will now show as a % damage increase in the UI.
Fixes:
◾Fixed Void Key packs not appearing alongside other Tier 2 Offerings in the list order.
◾Fixed visual effects issue on the Panthera’s firing animation.
◾Fixed the Flux Rifle’s material not using the correct energy color.
◾Fixed various audio FX inconsistencies that would occur when firing the Panthera or Miter.
◾Fixed Corrupted Lancer’s newfound ability to shoot bullets from their face. They now use rifles like an ordinary Orokin-influenced Grineer.
◾Fixed magnetic procs erasing overshields.
◾Fixed magnetic damage dealing damage through normal shields.
◾Fixed players getting stuck in Infested Alad V’s mind control ability after Alad V has been killed.
◾Fixed Trinity’s Blessing removing overshields.
◾Fixed Shield Ospreys shield ability removing overshields.
◾Fixed Syndicate weapons and Mods with Sequence removing overshields when proc occurs.
◾Fixed duplicate Bo melee weapons appearing in the Market and Codex.
◾Fixed Panthera showing a duplicate spinning effect when fired.
◾Fixed issue where alternate fire modes on the Panthera didn't visually work properly for clients.